Difference between revisions of "Liblicense"
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liblicense provides a straight-forward way for developers to build license-aware applications. liblicense utilizes a pluggable module system for reading and writing metadata from specific file types, allowing extensibility for specific content types. | liblicense provides a straight-forward way for developers to build license-aware applications. liblicense utilizes a pluggable module system for reading and writing metadata from specific file types, allowing extensibility for specific content types. | ||
+ | * For a brief introduction video, check [http://blip.tv/file/1142312/ Asheesh Laroia talking about liblicense] | ||
* To see '''liblicense in action''' take a look at [[License tagger]], the cross platform file metadata editor. | * To see '''liblicense in action''' take a look at [[License tagger]], the cross platform file metadata editor. | ||
Revision as of 14:27, 12 December 2008
What is liblicense?
In short: Low-level license metadata integration for applications.
liblicense provides a straight-forward way for developers to build license-aware applications. liblicense utilizes a pluggable module system for reading and writing metadata from specific file types, allowing extensibility for specific content types.
- For a brief introduction video, check Asheesh Laroia talking about liblicense
- To see liblicense in action take a look at License tagger, the cross platform file metadata editor.
Features
- Extract and write license information for files
- Supports enumeration of available licenses
- Wraps internationalized license information for Creative Commons licenses
- Bindings for dynamic languages (currently Python and Ruby)
- Extensible support for file types using module system
- No specific GUI library dependency allows applications to build the graphical chooser most appropriate for their platform.
Future Improvements
- Supports verification URLs for metadata verification
Architecture
Bindings
Media
See Operating System Mockups for ideas on how liblicense could be integrated into various platforms.
Download
- Latest Release from Sourceforge.net
- Debian and Ubuntu repositories.
- Read the tutorial.
Developers: Using git
If you want to check out the source code and develop on it, use this command:
git clone git://code.creativecommons.org/liblicense.git git submodule init git submodule update
That should give you a working copy you can commit to. See Git for information on switching to a working copy you can push using.
More Information
- Release History and Roadmap
- Desktop Integration
- Screenshots
- RDF Reference
- File Metadata Information
- Library Documentation (generated from source)
- Buildbot helps test out liblicense on various platforms.
See Also
- Companion File metadata specification
- Tracker CC Indexing - also there is a great chart showing progress on reading/writing different filetypes (copied above).
Liblicense | |
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Have an idea about this page? Want to help build the CC ecosystem? Check out the challenges related to Liblicense, or add one of your own below. | |
Open Challenges | |
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Completed Challenges | |
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{{#forminput:Challenge|35 | Challenge[related_to]=Liblicense }} |