Difference between revisions of "Invent Your Own Computer Games with Python"

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"Invent Your Own Computer Games with Python, 2nd Edition" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.
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"Invent Your Own Computer [http://yepi.5ire.com/ Yepi] Games with Python, 2nd Edition" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.
  
 
The full text of the book and extra content can be found at http://inventwithpython.com
 
The full text of the book and extra content can be found at http://inventwithpython.com

Latest revision as of 04:37, 5 May 2012


Invent Your Own Computer Games with Python
Author: Al Sweigart
Genre: NonFiction
Publisher: Al Sweigart
ISBN: 0982106017
Publication Date: May 2010
License: http://creativecommons.org/licenses/by-nc-sa/3.0/us/
CC-Licensed Version:
Print version for purchase: http://www.amazon.com/Invent-Your-Computer-Games-Python/dp/0982106017/
Pages: 438

"Invent Your Own Computer Yepi Games with Python, 2nd Edition" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.

The full text of the book and extra content can be found at http://inventwithpython.com