https://wiki.creativecommons.org/api.php?action=feedcontributions&user=Chris+Sakkas&feedformat=atomCreative Commons - User contributions [en]2024-03-28T23:15:21ZUser contributionsMediaWiki 1.30.0https://wiki.creativecommons.org/index.php?title=User:Chris_Sakkas&diff=47752User:Chris Sakkas2011-03-11T04:32:50Z<p>Chris Sakkas: Created page with "I am a fan of libre licences and libre works, including the two Creative Commons libre licences (CC Attribution and CC Attribution-ShareAlike). I run a website for libre, semi-..."</p>
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<div>I am a fan of libre licences and libre works, including the two Creative Commons libre licences (CC Attribution and CC Attribution-ShareAlike). <br />
<br />
I run a website for libre, semi-libre and gratis games called [[Year of Living Free]].</div>Chris Sakkashttps://wiki.creativecommons.org/index.php?title=Year_of_Living_Free&diff=47750Year of Living Free2011-03-11T04:07:01Z<p>Chris Sakkas: Created page with "== Overview == The Year of Living Free is a wiki and blog devoted to open pen-and-paper gaming, particular role-playing and miniatures games. The wiki used to feature libre and ..."</p>
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<div>== Overview ==<br />
<br />
The Year of Living Free is a wiki and blog devoted to open pen-and-paper gaming, particular role-playing and miniatures games. The wiki used to feature libre and semi-libre works exclusively, but it steadily expanded to cover gratis closed content. <br />
<br />
== License Usage ==<br />
<br />
While the wiki itself does not specify a licence for its content, it lists libre and closed games as well as lists of games by licence. <br />
<br />
== Motivations ==<br />
<br />
[[Chris Sakkas]], the admin of Year of Living Free, was motivated by the absence of a licence-neutral libre community that focused on non-software open content. <br />
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== Impact ==<br />
The wiki gathers hundreds of libre and semi-libre games in the one place. <br />
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== Media ==<br />
* [http://yearoflivingfree.info/ Year of Living Free wiki]<br />
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[[Category:Content Communities]]</div>Chris Sakkashttps://wiki.creativecommons.org/index.php?title=Case_Studies/Lady_Blackbird&diff=47749Case Studies/Lady Blackbird2011-03-11T04:00:04Z<p>Chris Sakkas: /* Impact */</p>
<hr />
<div>{{Case Study<br />
|Description='''Lady Blackbird''' is a short pen-and-paper role-playing game set in a steampunk science-fantasy setting. Written by John Harper, it blends elements from a number of existing role-playing games. <br />
<br />
The work as a whole falls under Creative Commons Attribution-NonCommercial-ShareAlike. <br />
|Mainurl=http://www.onesevendesign.com/ladyblackbird/<br />
|Author=John Harper<br />
|User_Status=Creator<br />
|Tag=role-playing game, story game, steampunk, pen-and-paper game<br />
|License short name=CC BY-NC-SA<br />
|CC adoption date=2009<br />
|Format=Image, Text<br />
|Country=United States of America<br />
|Quote=Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover: the pirate king Uriah Flint.<br />
|Quote_Attribution='''Lady Blackbird''' by John Harper<br />
}}<br />
== Overview ==<br />
<br />
'''Lady Blackbird''' is a ready-to-play role-playing game with simple rules. Players choose from a number of characters, including the eponymous Lady Blackbird, who are defined by their traits, secrets and keys. The rules have been drawn from a number of indie games, some of them open content and others closed. <br />
<br />
John Harper is an independent game publisher active in the story gaming community (a subset of the pen-and-paper role-playing game community). The reuse and reimagining of existing game mechanics is a popular element of his gaming creations. <br />
<br />
He typically releases his works under the Creative Commons Attribution-NonCommercial-ShareAlike licence, typically only keeping them closed when he has used others content in his work. <br />
<br />
== License Usage ==<br />
<br />
'''Lady Blackbird''' uses the Creative Commons Attribution-NonCommercial-ShareAlike licence. <br />
<br />
== Motivations ==<br />
<br />
Unknown. '''Lady Blackbird''' does use game mechanics from '''The Shadow of Yesterday''', a game under Creative Commons Attribution. It is possible Harper was inspired by that game. <br />
<br />
== Impact ==<br />
The use of this licence, as well as the game's compelling mechanics, has led to a number of new games (or 'hacks') described as 'Hackbirds'. <br />
<br />
A complete list of Hackbirds can be found [http://yearoflivingfree.info/hackbird here], on the open gaming wiki [[Year of Living Free]]. Most are released under the same licence as '''Lady Blackbird'''.<br />
<br />
== Technical Details ==<br />
<br />
None.<br />
<br />
== Media ==<br />
None.</div>Chris Sakkashttps://wiki.creativecommons.org/index.php?title=Case_Studies/Lady_Blackbird&diff=47748Case Studies/Lady Blackbird2011-03-11T03:59:52Z<p>Chris Sakkas: /* Impact */</p>
<hr />
<div>{{Case Study<br />
|Description='''Lady Blackbird''' is a short pen-and-paper role-playing game set in a steampunk science-fantasy setting. Written by John Harper, it blends elements from a number of existing role-playing games. <br />
<br />
The work as a whole falls under Creative Commons Attribution-NonCommercial-ShareAlike. <br />
|Mainurl=http://www.onesevendesign.com/ladyblackbird/<br />
|Author=John Harper<br />
|User_Status=Creator<br />
|Tag=role-playing game, story game, steampunk, pen-and-paper game<br />
|License short name=CC BY-NC-SA<br />
|CC adoption date=2009<br />
|Format=Image, Text<br />
|Country=United States of America<br />
|Quote=Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover: the pirate king Uriah Flint.<br />
|Quote_Attribution='''Lady Blackbird''' by John Harper<br />
}}<br />
== Overview ==<br />
<br />
'''Lady Blackbird''' is a ready-to-play role-playing game with simple rules. Players choose from a number of characters, including the eponymous Lady Blackbird, who are defined by their traits, secrets and keys. The rules have been drawn from a number of indie games, some of them open content and others closed. <br />
<br />
John Harper is an independent game publisher active in the story gaming community (a subset of the pen-and-paper role-playing game community). The reuse and reimagining of existing game mechanics is a popular element of his gaming creations. <br />
<br />
He typically releases his works under the Creative Commons Attribution-NonCommercial-ShareAlike licence, typically only keeping them closed when he has used others content in his work. <br />
<br />
== License Usage ==<br />
<br />
'''Lady Blackbird''' uses the Creative Commons Attribution-NonCommercial-ShareAlike licence. <br />
<br />
== Motivations ==<br />
<br />
Unknown. '''Lady Blackbird''' does use game mechanics from '''The Shadow of Yesterday''', a game under Creative Commons Attribution. It is possible Harper was inspired by that game. <br />
<br />
== Impact ==<br />
The use of this licence, as well as the game's compelling mechanics, has led to a number of new games (or 'hacks') described as 'Hackbirds'. <br />
<br />
A complete list of Hackbirds can be found [http://yearoflivingfree.info/hackbird here], on the open gaming wiki [[[Year of Living Free]]]. Most are released under the same licence as '''Lady Blackbird'''.<br />
<br />
== Technical Details ==<br />
<br />
None.<br />
<br />
== Media ==<br />
None.</div>Chris Sakkashttps://wiki.creativecommons.org/index.php?title=Case_Studies/Lady_Blackbird&diff=47747Case Studies/Lady Blackbird2011-03-11T03:58:11Z<p>Chris Sakkas: Created page with "{{Case Study |Description='''Lady Blackbird''' is a short pen-and-paper role-playing game set in a steampunk science-fantasy setting. Written by John Harper, it blends elements f..."</p>
<hr />
<div>{{Case Study<br />
|Description='''Lady Blackbird''' is a short pen-and-paper role-playing game set in a steampunk science-fantasy setting. Written by John Harper, it blends elements from a number of existing role-playing games. <br />
<br />
The work as a whole falls under Creative Commons Attribution-NonCommercial-ShareAlike. <br />
|Mainurl=http://www.onesevendesign.com/ladyblackbird/<br />
|Author=John Harper<br />
|User_Status=Creator<br />
|Tag=role-playing game, story game, steampunk, pen-and-paper game<br />
|License short name=CC BY-NC-SA<br />
|CC adoption date=2009<br />
|Format=Image, Text<br />
|Country=United States of America<br />
|Quote=Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover: the pirate king Uriah Flint.<br />
|Quote_Attribution='''Lady Blackbird''' by John Harper<br />
}}<br />
== Overview ==<br />
<br />
'''Lady Blackbird''' is a ready-to-play role-playing game with simple rules. Players choose from a number of characters, including the eponymous Lady Blackbird, who are defined by their traits, secrets and keys. The rules have been drawn from a number of indie games, some of them open content and others closed. <br />
<br />
John Harper is an independent game publisher active in the story gaming community (a subset of the pen-and-paper role-playing game community). The reuse and reimagining of existing game mechanics is a popular element of his gaming creations. <br />
<br />
He typically releases his works under the Creative Commons Attribution-NonCommercial-ShareAlike licence, typically only keeping them closed when he has used others content in his work. <br />
<br />
== License Usage ==<br />
<br />
'''Lady Blackbird''' uses the Creative Commons Attribution-NonCommercial-ShareAlike licence. <br />
<br />
== Motivations ==<br />
<br />
Unknown. '''Lady Blackbird''' does use game mechanics from '''The Shadow of Yesterday''', a game under Creative Commons Attribution. It is possible Harper was inspired by that game. <br />
<br />
== Impact ==<br />
The use of this licence, as well as the game's compelling mechanics, has led to a number of new games (or 'hacks') described as 'Hackbirds'. <br />
<br />
A complete list of Hackbirds can be found [http://yearoflivingfree.info/hackbird here]. Most are released under the same licence as '''Lady Blackbird'''. <br />
<br />
== Technical Details ==<br />
<br />
None.<br />
<br />
== Media ==<br />
None.</div>Chris Sakkashttps://wiki.creativecommons.org/index.php?title=Case_Studies/Cory_Doctorow&diff=47744Case Studies/Cory Doctorow2011-03-11T03:42:50Z<p>Chris Sakkas: Put something in the Media section since it was messy before</p>
<hr />
<div>{{Case Study<br />
|Description=Cory Doctorow is a writer, blogger, and futurist that has embraced the ideals of Creative Commons from the beginning.<br />
|Mainurl=http://craphound.com<br />
|Author=Cory Doctorow<br />
|User_Status=Creator<br />
|Tag=Literature<br />
|License short name=CC BY-NC-ND, CC BY-NC-SA<br />
|Format=Text<br />
|Country=United Kingdom<br />
|Quote=Not only does making my books available for free increase the number of sales that I get, but I also came to understand it artistically as a Science Fiction writer that if I was making work that wasn't intended to be copied, then I was really making contemporary work.<br />
|Quote_Attribution=[http://craphound.com Cory Doctorow]<br />
|Image_Header=http://farm3.static.flickr.com/2018/2196901054_a9f86dbd12.jpg<br />
|Image_attribution=[http://flickr.com/photos/joi/2196901054/ Joi Ito]<br />
|Image_license=http://creativecommons.org/licenses/by/2.0/deed.en<br />
|translations=Es:Cory Doctorow<br />
|importance=High<br />
|quality=A-Class<br />
|License_short_name=CC BY-NC-SA<br />
|License=http://creativecommons.org/licenses/by-nc-sa/2.5/<br />
}}<br />
== Overview ==<br />
Cory Doctorow is a Science Fiction author with a vast amount of work under his name. Cory, as a very early adopter of Creative Commons, has been producing Creative Commons licensed works since 2003 with the publication of the first CC licensed novel Down and Out in the Magic Kingdom. Along with writing SciFi, Cory is one of the editors of Boing Boing, an award wining blog covering a wide range of topics from technological gadgets, to steampunk tricycles, to current information policy debates.<br />
<br />
== License Usage ==<br />
Cory Doctorow's literary works are released under Creative Commons Atrribution NonCommercial ShareAlike or Attribution NonCommercial NoDerivatives. His latest work, Little Brother, has spent 4 weeks on the NYTimes bestseller list and is released as BY-NC-SA.<br />
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== Motivations ==<br />
As a very early adopter and promoter of Creative Commons licenses, Cory Doctorow's reasoning for using them for his works is well known in certain circles. For instance, in an interview with Greg Grossmeier, community development intern at Creative Commons, Cory gave his reasoning as it relates to the type of writing he does:<br />
“Not only does making my books available for free increase the number of sales that I get, but I also came to understand it artistically as a Science Fiction writer that if I was making work that wasn't intended to be copied, then I was really making contemporary work.”<br />
<br />
From that same interview Cory describes how he sees the relationship between the increasing role and power of copyright and the people who use those works:<br />
“As the copyright wars deepened, I really started to understand the cost of imposing a 20th century exclusive rights style copyright on individual users of works in the 21st century would lead to a dramatic decrease in freedoms that are really important like free speech, free expression, even free of assembly and freedom of the press. All of these things would come under fire as a result of the copyright wars.”<br />
<br />
Cory's support of the CC licenses also stems from his dislike of overly restrictive forms of protection on creative works. As expressed on his personal website's bio page, written in 2006, “I believe that we live in an era where anything that can be expressed as bits will be. I believe that bits exist to be copied. Therefore, I believe that any business-model that depends on your bits not being copied is just dumb, and that lawmakers who try to prop these up are like governments that sink fortunes into protecting people who insist on living on the sides of active volcanoes.”<br />
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== Media ==<br />
* [http://craphound.com/bio.php About Cory Doctorow (official website)]<br />
* [http://xkcd.com/239/ One of a number of XKCD comics where Cory Doctorow is mentioned].</div>Chris Sakkas